TLS
1. Problem
Based Learning is a traditionally, students learn by listening to lectures
and reading, and are assessed on their ability to recall and communicate what
they have learned. With problem-based learning, students are assessed
on their ability to go through a problem solving process.
2. Project-Based
Learning is an individual or group activity that
goes on over a period of time, resulting in
a product, presentation, or performance. It typically has a time line and
milestones, and other aspects of formative evaluation as the project proceeds.
3. Cooperative
Learning is a form of active learning where students work together to
perform specific tasks in a small group.
4. Task-based
Learning is a offers the student an opportunity to do exactly
this. The primary focus of classroom activity is the task and language is the
instrument which the students use to complete it. The task is an activity in
which students use language to achieve a specific outcome. The activity
reflects real life and learners focus on meaning; they are free to use any
language they want.
5. Quantum Learning is a Comprehensive model that covers both educational theory and
immediate classroom implementation. Into integrates research-based best
practices in education into a unified whole, making content more meaningful and
relevant to students’ lives.
6. Discovery
Learning is a type of learning where learners construct their own knowledge
by experimenting with a domain, and inferring rules from the results of these
experiments.
7. Contextual
Learning is learning occurs only when students (learners) process new
information or knowledge in such a way that it makes sense to them in their own
frames of reference (their own inner worlds of memory, experience, and
response). This approach to learning and teaching assumes that the mind
naturally seeks meaning in context, that is, in relation to the person's
current environment, and that it does so by searching for relationships that
make sense and appear useful.
8. Experiential
Learning is "knowledge,
skills, and/or abilities attained through observation, simulation, and/or
participation that provides depth and meaning to learning by engaging the mind
and/or body through activity, reflection, and application.
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